publisher: Just-A-Game
genre: action /
platform: PC / Windows
release date: World: 25 November 2011
USA: 25 November 2011
Europe: 25 November 2011
see this game on other platforms:
360,PS3
play modes: single player
game language: English
age requirements: 18+ | media: 1 DVD
suggested system requirements:
Core 2 Duo 2 GHz, 2 GB RAM (3 GB - Vista/7), graphic card 256 MB (GeForce 8600 GT or better), Windows XP/Vista/7.
Year 2035
Almost
20 years ago the citizens of The Republic were forced to hide from the
turmoil of the Third World War. The lucky ones secured their places in
shelters – the fruit of proper forethought and planning. Now, when the
fear of death is but a bitter memory, their safe hideout turns into a
cursed prison. It should come as no surprise that some find this
claustrophobia unbearable and the tiresome dream suddenly becomes a
nightmare...
In
Afterfall: InSanity our character, Albert, is a member of a team of
medics, whose job is to monitor mental stability of shelter inhabitants.
He specializes in the confinement syndrome, even though he is not
entirely free from its symptoms himself. When all the hell unleashes,
Albert will have to find answers to a crucial question: “Who is behind
all this and why?", and try to filter his friends from the enemies. Not
only will he face dangers lurking in the dark, but also overcome his own
fears and weaknesses.
InSanity
is a hardcore survival psycho horror that will cause fear and boost
adrenaline in the minds and veins of all genre aficionados. In the
claustrophobia of confined underground space, from which there is no
escape, shadows veil mysteries much darker than simply the madness of
shelter inhabitants.
Albert
will have to deal with numerous riddles, monsters, and difficult
decisions to make. He has a difficult task at hand as he has to rely on
his reflexes, but also prove that he can think logically and show
extraordinary deduction skills
Play, overcome your fears, save the inhabitants of the shelter, and find a safe haven...
Features:
Unconventional
vision of Europe’s alternative history, beginning with a completely
different conclusion of World War II, through contemporary times, until
year 2070.
Complex psychological construction of the protagonist.
Emphasis
on the psychological development of the character, based on his
experiences throughout the game and decisions he will have to take.
Psychedelic atmosphere of the post-apocalyptic world.
In the world arising from the nuclear holocaust of entire Europe, demons will be awoken in the war-torn minds.
A surprising ending.
Only by completing the game will the player get to know the whole truth of what really happened to Albert.
Afterfall is a coherent universe, where the events unfolding in InSanity are just a piece in a much bigger puzzle.
A gripping plot.
Sudden, unexpected twists and mysterious events will retain the player in front of a monitor until the very end.
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